2torial
#0589:
Learn2
Play Go (continued)
Ending
and scoring the game
The end of go can be a little ambiguous for the beginner.
Basically, the game ends when both players agree that
there is no more territory (or board intersections)
either side can place a stone on without simply filling
up their own territory.
This could mean a number of scenarios. Usually, it
means the borders of each player's territory will be
clearly defined with a "wall" of stones, with
the inside completely controlled, making it impossible
for the other to capture more stones (and more territory).
Below is an example:
To figure out if you've reached this point, check the
wall area to see if there are any open intersections
(that is, where white or black stones aren't adjacent).
If you find one, then the game isn't over.
To score the game, simply take the number of unfilled
spaces in your territory and add it to the number of
prisoners you've captured. (don't forget to add the
komi, or handicap points, if necessary). Whoever has
the most points is the winner.
It'll take a few practice games to get the into the
swing of the game. But once you've mastered the basics,
the subtleties go on forever. So find yourself a worthy
opponent and a quiet afternoon--it's time to go.
-end-