The Steps

Intro:
Before you begin
Step 1:
Learn the fuseki
Step 2:
Learn to make groups
Step 3:
Learn to capture
Step 4:
Avoiding the ladder
Step 5:
Avoiding suicide
Step 6:
Using eyes
Step 7:
The ko rule
Step 8:
Ending and scoring the game

 

Sports and Recreation

  Step 4Avoiding the ladder

In go, you'll make plenty of moves that you'll quickly regret. The best way to learn about them is experience, but there are a few major ones that are good to know beforehand. The next few steps will get into these.

The first is a called a ladder. This happens when you become too protective of one particular stone. In your effort to save it, you set off a domino effect and lose many.

In the board section on the left, white has one liberty, which is marked by a star.

In the middle, you can see white's next six moves. Black has forced white left, giving white two more liberties. Black then blocks to the left and white moves up. Black then blocks to the top. This is the ladder set-up. The pattern repeats until white is trapped at the edge of the board with no liberties.

On the right, the white stones have been captured and removed by black. This is a ladder. White loses seven stones by trying to save one, while black gains even more influence on the board.

This brings us to suicide, and how to turn a potentially fatal move into a winning one.

Go 2Step 5



 

Notice of Liability.Copyright ©2004 Learn2 Corporation All Rights Reserved.