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2torial #0543:
Learn2 Understand Basketball
What's all the hoop-la?
Basketball is one of the most spectacular,
fast-paced sports on the planet. Probably the best
thing about basketball is its broad appeal. Its
basic rules are easy to learn for a novice
spectator, yet the movements of the players are
intricate and complex enough to satisfy a seasoned
fan. While it's likely you won't receive a
lucrative shoe contract from simply reading this
2torial, you will understand a little more about
why millions of people get so excited about a
bouncing ball and a small metal hoop.
To prepare for the action, find out a little
information on the teams that are competing. Learn
the names of the teams and some key players, and
then evaluate their colors and mascots. At that
point, you can pick a team to support, cheering at
every move they make, and (if you wish) screaming
at the opposing team for no reason whatsoever:
these are the steps most fans follow anyway. Many
find yelling at people they've never met to be a
good stress release.
Whether the participants are professional or
amateur, the game demands participation from the
players as well as the fans. If you take your eyes
off the action, you may miss a move, a shot, an
improvisation that you'll never see again--or not
until you see the TV replay 45 times.
Grasp the history and primary
objective
In 1891, Dr. James Naismith invented the game of
basketball and defined its primary goal--he nailed
a vegetable basket (most people think it was a
peach basket) to the wall of an indoor track and
directed his students to "put the ball in the
basket." And not too much has changed.
Today, Dr. Naismith's vegetable basket has been
replaced by a circular metal rim with a nylon net
hanging from it. There are two of these in today's
game, one placed on either end of a
regulation-sized court. But the object of the game
remains the same: "put the ball in the basket."
Nowadays the game is played on regulation-sized
court, with baskets at each end. Different shots
are rewarded by one, two or three points. The team
that gets the most points wins.
Follow the basic concepts
Basketball is a team game. Ten players, five
from each team, compete at the same time. Compete
for what? Most of basketball boils down to one
word: possession. The team that controls the ball
the best during the game will usually be the
winner.
- When a team is in possession of the ball,
it's called the offense. The offense
attempts to score points by tossing the ball
through the basket.
- The team without the ball is known as the
defense. The defense tries to prevent the
offense from scoring on the defense's basket.
- A successful shot (see
Keywords) tallies two or three points,
depending on how far the player was from the
basket. (A freethrow tallies one point,
but that's a special case--see Step 5
below.)
You'll also notice in basketball there are very
specific ways that a player can move the ball
around the court. Pay close attention to how a
basketball passes from one player to the next.
There are two general methods: passing and
dribbling.
- To pass the ball, a player simply
throws it to a teammate--either directly in the
air or by bouncing it off the floor
(usually once). The ball must be passed within
the boundaries of the court, however, otherwise
a violation is called--and often the
coordination of a courtside fan is tested.
- To dribble the basketball, you must
place one hand on top of the ball and repeatedly
bounce it off the floor. The two important
points with dribbling are 1) you can't dribble
with two hands, and 2) you can't hold the ball
and run with it for more than two steps. Note
that a player--when they receive a pass and when
they pick up their dribble--can take two steps
without dribbling. However, after they have
taken those steps, they must either shoot or
pass.
Observe the offense
Basketball players do not move haphazardly.
Coaches work long hours developing offensive
systems and plays that put their players in
position for a good shot, so the players can get
the ball in the hoop as often as possible. One good
way, coaches find, is to have really big players
that can dunk the ball every time. But basketball
is actually more intricate than that. To achieve
offensive goals there are three main strategies:
- Good offense controls the movement of the
ball on the court. "The team that controls
the ball, controls the game" is one of the basic
truths of the basketball court, one that coaches
drill into their players.
- Good offense finds a weakness in the
defense--e.g. a slower defender who
struggles to guard a faster offensive player.
Such a weakness is found by the offense by
moving the ball around the court and getting the
shot with the highest-percentage of success.
- Good offense controls the tempo of the
game. They're sensitive to how they run an
offensive play, i.e. the speed with which they
execute offensive plays. The two extremes of
tempo are slow and fast, and tempo is a part of
any offensive play, whether a rebound from a
team's own basket, or a shot on the opponent's
basket.
Some examples of tempo:
- Slow tempo: This involves walking the
ball up the court from a team's own basket,
followed by patient, careful passes--sometimes
ten or fifteen before shooting on the opponent's
basket. Even if there's a fast break
opportunity (see Keywords), the
players might choose to advance the ball in a
slower, more controlled fashion--thus
maintaining possession, and using up the time
remaining in the game. (It's a good strategy if
you're winning, but not if you're losing!) Timeouts
are also used to stop the clock and slow down
the tempo of the game.
- Fast tempo: As soon as a team's
players have possession of the ball, they sprint
up the court, then shoot as soon as there is a
good shot, and do this again and again. This is
called a fast break (see Keywords) which
creates some of the most exciting segments of a
basketball game.
Observe the defense
The objective of the defense is to limit
scoring. To achieve this end, it must force the
offense to make an error which will result in a
turnover--a change of possession--or a bad shot. To
increase these possibilties, there are three main
strategies:
- Good defense doesn't allow easy
shots. The offensive player with the ball
has a defender near them, with the defender's
arms waving in their face.
- Good defense doesn't allow easy
passes. An offensive player who moves
towards the basket will be shadowed by a
defender, who places their body between the ball
and the offensive player.
- Good defense just reduces the options of
the offense as much as possible. As with
human beings in general, a frustrated offense
will often make mistakes.
The defense implements these strategies through
the practice of coverage. When a defender
stands near an opponent (zero to five feet (zero to
two meters), depending on the situation), the opponent
can't easily pass, shoot, or receive the ball--the
opponent is covered. Defensive coverage is
organized into two basic forms: player-to-player
and zone.
- In a player-to-player defense, each
defender guards an opposing player. The farther
away the ball is from an opponent, or the father
away the offensive ball carrier is from the
basket, the looser the coverage is by the
defender.
- In a zone defense, each player guards
an area on the floor. If the ball comes in a
player's area, they guard the player with the
ball. (In the NBA, zone defense is illegal.)
Envision the violations
Violations are penalties handed out by referees
to teams and players who break the regulations of
the game. They are of three basic types: fouls,
movement violations, and time violations. The
penalties for these violations range from a change
of possession, to the award of freethrows
(see Keywords), to a player's ejection
from the game.
There are two types of fouls:
- Personal fouls are the most
common. Referees call fouls on those
players who make illegal contact on the court.
For instance, if an offensive player shoots the
ball and a defender hits the shooter's arm as
the ball is released, a referee blows a whistle
and calls a foul on that defender. If a
player accrues five or six fouls (depending on
the level) before a game ends, they "foul out"
and must leave the game immediately, for the
duration of the game.
- Technical fouls are most often
called for a show of poor sportsmanship
(such as a player kicking a cameraperson) or for
breaking certain rules (such as a team playing
six at one time). This results in one or two
freethrows--in which the rest of the players do
not line up on the line--and ensuing possession
of the ball. Two technical fouls by one player
or coach in one game results in ejection from
that game.
You make the call: other
violations
Whether watching the game live or on TV, one of
the more satisfying and widespread practices of
basketball fans is calling the game, also known as
"playing referee." The fan announces uncalled fouls
and protests the official referee's mistaken calls:
this is possibly a result of a general human desire
to influence the outcome of events. If you'd like
to join in the fun, you have to know what to shout.
Here's a list of the most common violations:
Movement violations:
- Traveling: Traveling is called on a
player who advances the ball more than two steps
without dribbling it. Note: After a
basket is made, the scored-on team's player
doesn't have to dribble the ball out of bounds.
They can simply collect the ball from the
referee and run out of bounds.
- Double-dribble: is called on an
offensive player who dribbles the ball, picks it
up with both hands, and dribbles it again.
- Out-of-bounds: a violation in which a
player steps outside the court boundaries with
the ball, or the ball is passed off the court
(sometimes into the face of an unsuspecting
fan).
Time violations:
- Shot clock: A clock (often located
above the backboard and on the scoreboard) that
serves to hasten the offense to shoot the ball,
24 seconds in pro and 35 seconds in college. The
clock is reset if the offense rebounds its own
shot, or with a change of possession.
- Three seconds: Players on offense may
stand in the key for three seconds. If they
don't leave the key before the referee counts to
three, the ball is awarded to the other team.
Know the times and measures
Basketball games are timed events that last
approximately two hours. Each game is divided into
two halves, and at the beginning of each half is a
jump ball (see Keywords). A half-time
period, usually about 15 minutes, divides the two
halves. If the score is tied at the end of
regulation play, the game will be extended to
over-time. Basketball games can't end in a tie.
A regulation basketball game involves the
following elements:
- One basketball court: Professional
courts measure 94 feet by 50 feet (28 meters by 15 meters).
High school courts are about six feet shorter.
Indoor courts are usually made of wood and
outdoor courts are generally asphalt or cement.
- One basketball: Basketballs are made
from a variety of materials, most often rubber
or leather.
- Two baskets: A basket consists of a
rim, a net, and a backboard, and one stands at
each end of the court. The rim is bolted into
the backboard 10 feet (3 meters) above the
court. The modern basket goes by many names (a
goal, a hoop, a bucket, and a hole--to name a
few). Backboards are usually made of glass,
wood, fiberglass, or metal.
- Two or three referees: The referees--
distinguished by their black- and
white-striped shirts--are responsible for
upholding the rules of the game. For their hard
work they usually get screamed at and abused by
players, coaches, and fans... all game long.
- Ten players: On each team there are
(usually from shortest to tallest) two guards,
two forwards, and one center. The same five
players cover both defense and offense.
-end-

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