Shot: a toss of the basketball (aimed at
the basket) by a player on the offense, with the
intention of scoring (putting the ball through the
basket from above).
Rebound: the recovery, of a shot that
didn't score.
Free throw line: a line that's painted 15
feet (4-1/2 meters) outwards from either
basket. It runs parallel to the backboard and forms
the top of the rectangular area known as the
key.
Free throws: after a foul, the fouled
player will step up to the freethrow line for two
freethrows. (Each shot is worth one point.)
Free throws are uncontested shots--the fouled
player shoots without any defenders guarding them.
The rest of the players line up on the side of the
key and can only move after the shooter releases
the shot.
Slam dunk: perhaps the most dynamic play
in basketball. It occurs when a player jumps high
enough to get one or both hands (depending on how
they hold the ball) above the basket. Then they'll
thrust the ball through the basket. Also known as a
slam, a dunk, a jam, and a cram.
Fast break: a quick transition from
offense to defense, usually after a steal or
rebound. The offense usually has an extra player
advantage (because the defense is caught by
surprise), and as a result, the offense gets an
unguarded shot.
Key: a 10- by 15-foot area (roughly 3
by 5 meters) painted on the court in front of
both baskets. An offensive player can occupy that
area only for a certain length of time, and then
must move out of it. If the player remains beyond
the certain length of time, the referee calls a
penalty on that player. Also known as the paint,
since it's an area painted on the floor.
Jump ball or Tip off: every game begins
with a jump ball at mid-court (the center of the
court), where two concentric circles are painted on
the floor. One player from each team faces his
opponent in the smaller of the two circles. These
two players will often be tallest players on the
court. The players who are not jumping must remain
outside the perimeter of the larger circle until
the ball is tossed in the air by a referee. When
the referee tosses the ball in the air, the two
players will leap as high as they can and try to
tip the ball to a teammate.
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